More Info regarding Reward Below
(Phone #: 847-52* - 743*, Wireless, Registered Roselle, IL, USA)
I cannot believe somebody actually try to make money out of this.
There's no fixed cash reward amount, but certainly we will appreciate your efforts to make schaumburg better and safer community.
We do have call tracking system on site and most of suspicious phone calls will be reported to Schaumburg Police.
We apprecite your concern and let us know if you are looking for any titles for games.
How to Open a Game Store
In this post, honestly, I am not sure what to write since I do not know what exactly people are wondering about. But, anyway, I would like to write about it as much as I can since I don't see any article regarding this on google. Maybe your question will help to improve this posting.Game retail business is roughly divided into online and offline business. Either of them are disregardable. Those online and offline sales are actually compatible with each other and make the business more close to be perfect. I can talk about more as time goes on. But, I would like to focus on game retail business in actual offline store only in this posting.
Before talking about actual process, I would like to talk about some prerequisites before opening.

Personally, I've opened my shop about 2.5 years ago. And, I've been selling game on eBay for three years before opening game retail shop. The funny thing is whenever speaking with any successful gameshop owner, I can find that many have flee market experiences for years. I've never been in flee market, but ebay is similar in some sense.
Many people think fund is the most important to open a business. People may disregard this fact, but actually your experience is more vital. Some people may think they know a lot since they play games or reading magazines. Basic interest helps, but business is different matter.
Nowadays a lot of business fails. In my case, I was so called "power seller" on ebay before I opened my store. We have had a lot of difficulty managing the store, but those experiences and ebay itself have supported us very much. Good experience would be vital to every business.
In actual process, opening gameshop is not much different from other retail stores.First thing you need is a good business plan. The simplest plan would be getting items from wholesales and selling in your store. But, there are too many people doing that already. You need a little better unique plan to attract people and make profits in different way.
In case of Gamestops, their unique model was accepting used games and give store credits for them. That was great since most of stores like Best Buy are just selling brand new items only. Gamestop model is especially great in recession period like these days.
CybKnight's original plan was being in relatively lower rent location and compensating the crowds by online sales. By staying in a little lower rent location, we can suggest lower prices on every item. Also, by selling on Half.com , we can accept a lot of items gamestop does not accept like classic games, PC Games, DVD and Guidebook, and deal items nobody else deal.
After setting up your profit model with some experience, the next thing you need is fund. Game is considered as relatively low start-up cost item. Also, it's considered as recession proof item since the market is increasing regardless of recession.
I think the original start up cost CybKnight actually spent was around $30,000 in 2006. Our 900 sf store rent was around $1,200 per month at that time and it should include security deposit of 2 months rent. Certainly, we had three months free rent in the beginnng like many other stores.
When I checked our earliest photos in our store, I can see that the store was pretty much empty compared with now. But, still we tried to have top sellers and many customers came to buy in the store. Nowadays people are familiar with Super stores with scanner, but I notice that still people like small stores they can find some used items cheaper and even negotiate.

The funny thing is when you actually open a store, you may not remember all the customers, but you will remember first few customers who bought something. Personally I have a superstition that if we lose first customers, we will lose entire business. So, I am doing extra hard job even if we lose money whenever they come back. (I can talk about this later, but you can make more money when you don't care for money.)
As time goes on, we reinvest our profits, so inventories has been bigger than ever. But, those earliest customers are still coming back and good friends of ours.

After having reasonable funding, business plan and experience, the next thing you need to do is looking for a retail location and wholesaler information.
By this point, I recommend you to be involved in eBay at reasonable level. Probably, you will open your shop in few months from this point. After opening the store, it's hard to expect good profit in the beginning, so you need some supplement incomes to support the store.
When you are looking for a good gameshop location, all you have to look for is demographics and indirect competitors. Right now, it's slow in economy, so it's great time to find a quality location in good price. Location is very important since it's better not to move out once you settle for many reasons. Important thing is a lot of poor locations are extremely over priced just because it's near big street. I can say that 90% of all locations are not worth for high rent and getting into there will guarantee you to fail in one way or another.

After these, you need to look for a quality contractor and sign maker to build your store. Gameshop doesn't cost a lot of money on interiors like restaurants. But, still, interior and equipment would be the biggest portion of your start-up cost. My recommendation is to find quality contractors although they are more expensive. Expensive ones are not necessarily good ones, so you should be careful. At this point, I can say that we were pretty lucky in choosing wholesalers, contractors and a sign maker.
After these, I can say that you are pretty much ready for opening. That doesn't mean the hard work is over. From that point, you have to try harder to improve your store everyday.
If you have any specific question, let me know.
Top 20 Game Companies
1. Electronic Arts (US) : Madden and The Sims
2. Nintendo (Japan) : Super Mario and Pokemon
3. Activision (US) : Call of Duty and Tony Hawk
4. Ubisoft (France) : Ghost Recon and Splinter Cell
5. THQ (US) : Warhammer and WWE SmackDown vs. Raw
6. Take-Two Interactive (US) : Grand Theft Auto and Midnight Club
7. Sega (Japan) : Sonic and Virtua Fighter
8. Sony Computer Entertainment (Japan) : Ratchet & Clank and SOCOM
9. Microsoft Game Studios (US) : Age of Empires and Halo
10. Eidos Interactive (UK) : Tomb Raider and Hitman
11. Square Enix (Japan) : DragonQuest and Final Fantasy
12. Namco Bandai (Japan) : PAC-MAN and Tekken
13. Vivendi Games (France) : Warcraft and Diablo (Blizzard division)
14. Capcom (Japan) : Mega Man and Resident Evil
15. Konami (Japan) : Yu-Gi-Oh! and Dance Dance Revolution
16. NCsoft (Korea, South) : Guild Wars and Lineage
17. Disney Interactive (US) : Kingdom Hearts and High School Musical
18. Atlus (Japan) : Shin Megami Tensei and Persona
19. LucasArts (US) : Star Wars and Lego Star Wars
20. Midway Games (US) : Mortal Kombat and Unreal
First of all, it seems only five countries know how to publish major games and virtually Japan and US divides the market. Those five countries are US, Japan, France, Korea and UK. Those five countries will be rich since having game business means a lot. It means other industries are also strong enough to support game industry.
And, I didn't know Nintendo makes a lot more softwares than Sony or Microsoft. If it was console hardware ranking, it should be Microsoft>Nintendo> Sony or 360>Wii>PS3.
So far, I thought that Eidos is Japanese Company, but it turn out to be an England company based on London.
Regardless of the ranking, if the game is from Eidos, Midway, NCsoft or Ubisoft, it doesn't sell very well. Different than Call of duty (Activision), Brothers in arms (Ubisoft) doesn't sell very well. Now I understand why. Except Midway, those are not US companies.
And, here's the shocking thing. I knew NCsoft is from Korea, but I didn't know it's this much big company. I am pretty sure NCsoft is the youngest company among those found in 1990s.
We have at least 2,500 games in my shop and surprisingly, we don't have any game NCsoft has published in stock. They didn't make a lot of games. They made three major online games so far and those are Lineage, Guild War and City of Heroes. We used to carry only one each copy of Guild War and Lineage, but I had to eliminate them through online since nobody want them for long a year ago. But, still, the CEO of NCsoft, Kim Taek-Jin is called the first generation of IT in Korea. Without him, probably Korea also never had a game companies like the rest of countries.
Many Americans do not know that, but NCsoft makes money a little different ways in Korea. Lineage is online game like World of Warcraft. But, surprisingly, if you make some point online, you can turn the points into real cash in the bank. There are lots of Koreans making monthly income that way and it has produced a lot of lineage addicts in the country. Maybe that's why the company ranked so highly though it has only three major games total.
Store Credit
Our store credit for used games would be better or much better than our competitors. (Up to Twice of Gamestop)
Feel free to ask your Store Credit Value for your used games.
Reward



Reward will be given to you if you send us additional information regarding these three people.
Police report has been filed on the person who made trouble in the store for aggressively demanding for cash out option illegally for his possession and not leaving the store immediately when asked.
We cannot release video file of those people online, but police has the copy and is waiting for extra info.
Those three kids will be in the neighborhood watch list in Schaumburg area and this info will be shared by other business owners.